[Scratchpostjobs] EA - Concept Artist Sr. #14735
The ScratchPost
postmaster at thescratchpost.com
Tue Jan 9 15:09:06 CST 2007
Electronic Arts Tiburon is currently looking for a highly skilled and
versatile Staff to Senior level Concept Artist to join our extremely
talented team. The candidate must have a solid grounding in realism with
a focus on character design excellence, but should be able to produce
Concept Art in a variety of styles - from hyper realistic matte
paintings to stylized environments and characters.
If you?re interested in joining the Studio Concept Art team, producing
the industry's best Concept Art for leading AAA game titles, then we
want to know!
Required Experience:
- Minimum of 2 years experience working as an Illustrator / Concept
Artist in the film and/or game industries.
- Experience creating concept for either existing licenses and/or
original IP.
- Experience creating Illustrations for the publishing industries a plus.
Required Skills:
- Excellent Anatomy skills.
- Excellent Character Design skills with the ability to create creatures
and characters in a variety of styles.
- Strong Environment Design skills with the ability to create
organic/inorganic exterior and interior environments in a variety of styles.
- Excellent illustration and visual storytelling skills.
- Excellent fundamental Illustration skills including; Composition,
Perspective, and Color Theory.
- Outstanding Photoshop and/or Painter skills
- Solid traditional skills
- Strong time management skills with an ability to juggle multiple
assignments effectively.
- Excellent interpersonal and communications skills.
Preferred Skills:
- Strong Industrial Design skills with the ability to design with function.
- Basic 3D modeling and animation skills.
- Solid Graphic Design skills.
- Strong Storyboarding and Staging skills.
Responsibilities:
Work closely with Concept Art Director and Team Art Directors to develop
concept artwork that defines the overall look and art style for multiple
game titles. Work with game teams producing the following assets:
- Environment Concept Development
- Character Concept development
- Storyboards
- UI visual concepts
- Motion Graphics ( Animatics, Post Production Concepts)
- Visual Prototyping
- Cinematic design
- Logo Design/ Brand development
- Matte paintings
- Graphic Design/Illustrations (illustrations for marketing and
loadscreens etc.)
- Game Idea Generation
- Level design/ High level concept world design
Interested applicants should send a resume along with their Demo/Link to:
Art Recruiter
artgig at ea.com
1950 Summit Park Drive
Orlando, FL 32810
YOU MUST SUBMIT A DEMO TO BE CONSIDERED!
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