[Scratchpostjobs] EA - Interface Designer #14050

The ScratchPost postmaster at thescratchpost.com
Tue Jan 9 15:05:08 CST 2007


Electronic Arts (EA) is the world's leading independent developer and 
publisher of interactive software for advanced entertainment systems 
such as PlayStation®, PlayStation2®, Xbox and GameCube.

Located a few miles north of Orlando, Florida, EA Tiburon is truly a 
leader within the EA Family, creating more than 25 market-leading games 
over the past few years. As an example, the Madden line of games has 
sold Millions copies on multiple platforms. EA Tiburon is committed to 
staying at the bleeding edge of interactive entertainment, and develops 
hit games for franchises such as Madden Football, NCAA Football, NFL 
Street and NASCAR Thunder. With our past track record of very high 
quality on-time deliveries and stellar technology, EA Tiburon is looking 
forward to even greater future success

PREREQUISITES:
Front End design problem solving
A portfolio demonstrating the following is required:
o Good graphic design core competencies
o Ability to present complex information in a consistent, understandable 
fashion
o Basic drawing skills
o Good use of line and light
o Breadth of artistic styles
o Ability to work within a style including a style set by another 
artist/art director/ Brand Identity

REQUIREMENTS:
Bachelors in Graphic Design, Industrial Design, Instructional Design or 
Ergonomics OR has worked on at least two interactive titles
Demonstrates consistent ability to work within a layout system

UNDERSTANDING:
Demonstrates a good understanding of
o Typography and Layout (specifically Grid systems)
o Composition
o Color
o Vector and Raster Image Creation tools and appropriate use of both
o A layout package (i.e. Quark Xpress or EA FE layout tools)
o Interactive navigational flow and controls
Demonstrates basic understanding of:
o Interface/menu systems assembly and vector based scripting techniques
o HTML
o Key principles of human interface design/ergonomics; importance of 
consistency in design
o Navigation trees/flow charts

RESPONSIBILITIES:
Assists Senior Interface Design Staff or Art Direction Staff in 
creation/development of materials that are consistent with project and 
brand style guides: icon designs, menus, on screen displays (?OSD?s?)
As directed, builds components of a title?s menus and on-screen displays 
in a manner consistent with the project style guide and any appropriate 
Brand Identity style guide
Documents UI flow of a product, includes producing of flow diagrams/charts
Uses appropriate tools (as determined by Senior team staff) to build 
assets in such a way that it is easily integrated with appropriate game code

Interested applicants should send a resume along with their Demo/Link to:

Art Recruiter
artgig at ea.com
1950 Summit Park Drive
Orlando, FL 32810

YOU MUST SUBMIT A DEMO TO BE CONSIDERED!



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